But Blender will do everything it can to preserve edges and faces only partly involved in the reunion Note At First and At Last depend on that the selection order is saved the order is lost, for instance, after changing selection modeFor Blender 2 LTS and newer versions, merging or collapsing elements together in Edit Mode, that is vertexes, edges or faces, is performed from the Mesh menu, upperleft side of the 3D View – Merge has been switched to being a global function rather than a sole attribute of vertex manipulation Important for all versions of Blender 28 and above the Vertices, Edges and FacesI'm learning how to rig in Blender by going through the gingerbread man tutorial in the manual I made a mistake somewhere, though, and ended up with the bones on the left side being in a different armature than the bones on the right side So I have one armature with ArmR, ThighR, and ShinR, and a second armature with ArmL, ThighL, and ShinL If I understand correctly, I Joining Two Obj...